Box¶
Functionality¶
Offers a Box primitive with variable X,Y and Z divisions, and overal Size.
Inputs¶
All inputs are expected to be scalar values. Divisions are given in Integers only, it will cast incoming floats to int.
- Size
- Div X
- Div Y
- Div Z
Parameters¶
None
Outputs¶
- Verts
- Edges
- Faces
Examples¶
None other than variables given by Inputs.
Notes¶
This is not a very fast implementation of Box, but it can act as an introduction to anyone interested in coding their own Sverchok Nodes. It is a very short node code-wise, it has a nice structure and shows how one migh construct a bmesh and use existing bmesh.ops to operate on it.