Variable Lacunarity

This node takes a list of Vectors and outputs a list of equal length containing Floats in the range -1.0 to 1.0. The seed value permits you to apply a different noise calculation to identical inputs. This nodes “_returns variable lacunarity noise value, a distorted variety of noise, from noise type 1 distorted by noise type 2 at the specified position_.”

Inputs & Parameters

Parameters Description
Noise Type

Pick between several noise types

  • Blender
  • Cell Noise
  • New Perlin
  • Standard Perlin
  • Voronoi Crackle
  • Voronoi F1
  • Voronoi F2
  • Voronoi F2F1
  • Voronoi F3
  • Voronoi F4

See mathutils.noise docs ( Noise )

Seed Accepts int values.
Distortion Accepts floats values, modulate the two noise basis.

Examples

https://cloud.githubusercontent.com/assets/1275858/24367366/a2087bbc-131c-11e7-8d95-df90ce456034.png

Notes

This documentation doesn’t do the full world of noise any justice, feel free to send us layouts that you’ve made which rely on this node.