Vector Noise

This noise node takes a list of Vectors and outputs a list of equal length containing either Vectors or Floats in the range 0.0 to 1.0. The seed value permits you to apply a different noise calculation to identical inputs.

Inputs & Parameters

Parameters Description
Noise Function Pick between Scalar and Vector output
Noise Type

Pick between several noise types

  • Blender
  • Cell Noise
  • New Perlin
  • Standard Perlin
  • Voronoi Crackle
  • Voronoi F1
  • Voronoi F2
  • Voronoi F2F1
  • Voronoi F3
  • Voronoi F4

See mathutils.noise docs ( Noise )

Seed Accepts float values, they are hashed into Integers internally. Seed values of 0 will internally be replaced with a randomly picked constant to allow all seed input to generate repeatable output. (Seed=0 would otherwise generate random values based on system time)

Examples

https://cloud.githubusercontent.com/assets/619340/21771352/502fc060-d687-11e6-8f3a-cf7526a83656.png

Notes

This documentation doesn’t do the full world of noise any justice, feel free to send us layouts that you’ve made which rely on this node.