Vector Noise

This noise node takes a list of Vectors and outputs a list of equal length containing either Vectors or Floats in the range 0.0 to 1.0. The seed value permits you to apply a different noise calculation to identical inputs.

Inputs & Parameters

Parameters Description
Noise Function Pick between Scalar and Vector output
Noise Type

Pick between several noise types

  • Blender
  • Cell Noise
  • New Perlin
  • Standard Perlin
  • Voronoi Crackle
  • Voronoi F1
  • Voronoi F2
  • Voronoi F2F1
  • Voronoi F3
  • Voronoi F4

See mathutils.noise docs ( Noise )

Seed Accepts float values, they are hashed into Integers internally. Seed values of 0 will internally be replaced with a randomly picked constant to allow all seed input to generate repeatable output. (Seed=0 would otherwise generate random values based on system time)



This documentation doesn’t do the full world of noise any justice, feel free to send us layouts that you’ve made which rely on this node.