This node will allow you to scale any king of geometry. It works directly with vertices, not with matrixes, so the output will be just scaled geometry from your original vertices.


All inputs are vectorized and they will accept single or multiple values. There is three inputs:

  • Vertices
  • Center
  • Factor


All parameters except Vertices has a default value. Factor can be given by the node or an external input.

Param Type Default Description
Vertices Vertices none vertices to scale
Center Vertices (0.0, 0.0, 0.0) point from which the scaling will be done
Factor Float 1.0 factor of scaling


Only Vertices will be generated. Depending on the type of the inputs, if more than one factor or centers are set, then more objects will be outputted. If you generate more outputs than inputs were given, then is probably that you need to use list Repeater with your edges or polygons.

Example of usage


In this example we use scale to convert a simple circle into a kind of parabola.