The vertices of each polygon will be placed into separate lists. If polygons share vertices then the coordinates are duplicates into new vertices. The end result will be a nested list of polygons with each their own unique vertices. This facilitates rotation of a polygon around an arbitrary points without affecting the vertices of other polygons in the list.
Inputs & Outputs¶
Lists of Vertices and Edge/Polygon lists. The type of data in the edg_pol output socket content depends on the what kind of input is passed to edge_pol input socket. If you input edges only, that’s what the output will be.
The Box on default settings is a Cube with 6 polygons and each vertex is shared by three polygons. Polygon Boom separates the polygons into seperate coordinate lists (vertices).