Cylinder generator, as well as circle, is used to create a big variety of polyhedra based on the cyliner form: two polygons connected by a body. In the examples will see some possibilities.
All inputs are vectorized and they will accept single or multiple values. There is three inputs:
- Radius Top
- Radius Bottom
All parameters except Separate and Caps can be given by the node or an external input.
|Radius Top||Float||1.00||radius of the top polygon|
|Radius Bottom||Float||1.00||radius of the bottom polygon|
|Vertices||Int||32||number of vertices to generate top and bottom poygons|
|Height||Float||2.00||height of the cylinder|
|Subdivisions||Int||0||number of the height subdivisions|
|Separate||Bollean||False||grouping vertices by V direction|
|Caps||Bollean||True||turn on and off top and bottom cap|
Vertices, Edges and Polygons. All outputs will be generated. Depending on the type of the inputs, the node will generate only one or multiples independant cylinders. If Separate is True, the only the top and the bottom polygons will be generated. With Caps with can enable or disable the top and bottom caps.
Example of usage¶
In this example with can see some examples of what can be done with this node.