Share one object’s verts+faces to another object’s verts+faces. Donor spreads itself onto recipient polygons, every polygon recieves a copy of the donor object and deforms according to the recipients face normals.
Limitations: This node was created primarily with Quads (quadrilateral polygons) in mind, and will output unusual meshes if you feed it Tris or Ngons in the recipient Mesh. Original code taken with permission from https://sketchesofcode.wordpress.com/2013/11/11/ by Alessandro Zomparelli (sketchesofcode).
- VersR and PolsR is Recipient object’s data.
- VersD and PolsD is donor’s object data.
- Z_Coef is coefficient of height, can be vectorized.
|Donor width||Float||Donor’s spread width is part from recipient’s polygons width|
Vertices and Polygons are data for created object.