# Rounded box¶

## Functionality¶

See the BlenderArtists thread by original author Phymec. This node merely encapsulates the code into a form that works for Sverchok. Internally the main driver is the amount of input vectors, each vector represents the x y z dimensions of a box. Each box can have unique settings. If fewer parameters are provided than sizes, then a default or the last parameter is repeated.

## Inputs & Parameters¶

name type info
arc div single value or list number of divisions in the fillet
lin div single value or list number of internal divisions on straight parts ([0..1] or [1..20])
Vector Size single vector or list x y z dimensions for each box
div type 3way switch, integers just corners, corners and edges, all
odd axis align 0..1 on or off internal rejiggery, not sure.

## Outputs¶

Depending on how many objects the input asks for, you get a Verts and Polygons list of rounded box representations.

see: