Unit 00. Introduction to Blender, the NodeView and 3DView

Sverchok Installed, what now?

If you have a tickbox beside the Sverchok add-on in the Add-ons list in User Preferences, then it’s safe to assume the add-on is enabled. To show the basics you need to have a NodeView open, and it’s useful to have a 3DView open at the same time.

NodeView and 3DView

image1

  1. Split a View:

    To do this we can split the existing 3DView into two views, by leftclicking into the little triangle/diagonal lines in the bottom left of the 3dview, and dragging to the right.

    splittingawindow

  2. Switch a View:

    Then you switch the resulting second 3DView to a NodeView (Node Editor)

    switchview

  3. Sverchok Node Tree:

    This icon image2 shows that Sverchok Nodes can be loaded, you’ll see it among the other Node Tree types. image3

  4. Make a new Tree:

    When you start out you will have to press the New button to make a new node tree called (by default) NodeTree

    image4

    becomes

    image5

  5. Adding Nodes to the View:

    This View is a NodeView, from here you can use the Add Menu.

    image6